This is how MLP and all of its fans should be treated.
One good thing came out of this video: Someone actually managed to make Rina look attractive. (I'm of course referring to the last picture).
Not your best.
To be honest, it's not your best work. Clearly, you were just trying to make a game out of your last flash, Madness: Deus Ex Machina, but with a new face. As always, the visuals are great and so were the animations. The Tankman's head was too big at times, however, which is directly related to the biggest problem of this game. The dynamic camera was a good idea, but it seems that you're still trying to code it better. As soon as the game starts, the Tankman looks like a bobble head and the camera just moves all over the place rather than with the environment. To be honest, it actually gave me a bit of a headache, and even though the animations were great for it, the movement was slow and blocky. In my opinion, this probably would've been better off as a movie than a game. Overall, nice to look at, but not as fun to play.
Very nice game.
The game is very good and item combining is pretty original for something like this . But can you please have more of an RPG element; actually having to look for stuff instead of it popping up out of nowhere? And please add blocking. You have the right idea, but the fighting feels too blocky. And please add actual Pencak Silat moves instead of these Karate contact sparring moves? They look cool and all but they're totally missing the point. And be sure to add sweeps. (Not tiny ones but ones that have you spin in a circular motion.) And please add more bosses. I've noticed that in EVERYTHING you made, it's always the same boss, nothing new. And as Mr Paperbox said, the Kerris is a sword, not a dart. And please add faces to your characters. But overall, I really liked this game. It had an element to it that hasn't been tried before. Very nice.
You are an artist! But can you please give a better indication of health loss during gameplay?
I ALMOST the dragon.
But you made Pico's head too big.
But you need to add a diffrent boss. You used the same boss in every game that you made. Please be a little more creative. Just saying.
If you ask me, this is an extension of the Madness series; more enviorment, if you will. Which is some thing the Madness Interactive barely has. I gotta say, you did a really good job on this. Hope there's a sequel! And also, please give the characters more melee weapons.
Although, to be honest, the animation could've been better, and you could've looped the song, it's still good. And I like which song you used, especially since it's my favorite one. And nice use of Gradient Overlay for the horizon and fans, although you should probably add some things to kill her or something. Overall, it was good. 8/10
wow thats 2 of 4 responses that say u should be able to kill her. as much as i would love to (both in the game and in real life) im really not that great at flash and i dnt know how to make her plat when she stops moving. thnx for the good comments. this is my first submission thats gotten through judgement
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