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Zero2562130

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Zero2562130

Age/Gender: n/a, Male
Location: Massachusetts
Job: Looking for one

Hey, what's going on?

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Entry #6

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Zero2562130

I'm ready

Posted by Zero2562130 Jun. 28, 2008 @ 10:52 PM EDT

Got that Ryu sheet all done. The Ken one is better in my opinion. You can find both on the forums in the Street Fighter Club. Time to get to work.

ken_capstyle_cool2_1_.jpg

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The People Have Spoken

4 Comments

Jun. 29, 2008 | 4:39 AM poopmon says:

I like to poop. Feels good when it comes out of my asshole.

Jul. 2, 2008 | 10:14 AM Zero2562130 responds:

Good to know, I'll keep that in mind.

Updated: Jul. 2, 2008, 10:14 AM

Jul. 10, 2008 | 6:27 PM TheWikKid says:

Good stuff man, hey i heard you know how to rip mugen sprites and getting rid of the pink backgrounds at the same time, i dont wana be a bother but i reaaaaaalllllyyy wana know how to do that, would you mind teaching?

Jul. 11, 2008 | 8:54 PM Zero2562130 responds:

Ok, I'll teach you. But you need Fighter Factory in order to perform ripping the sprites and getting rid of the backgrounds. Basically, just open the character or the character's sprite file (SFF) from Fighter Factory. And then, once you're on the sprite section, select "Activate Transparency" on the left side of the screen. If the character's palette is ok, the background of the character should be removed. If not, press "Shared Palette" twice. However, for the shared palette technique, it will only remove a select set of sprites of the character, so you need to do this for every sprite or set, so it's pretty long and tedious. Then, select sprites on the top toolbar and select "Save all sprites as PCX". From there, you select the location of where you want to save the sprites. (I'd recommend a folder of the character's name) You can save them in PCX, GIF, BMP, and JPEG formats. Then, when you write the name for the sprites, the name will be the same for all the sprites, as in: RyuSprite000, RyuSprite001, etc. Also, these sprites will be saved individually, not on one big sheet. And one last thing, when you're planning on using activate transparency on stages, don't do it, some portions of the stage may become gray and defy its original palette. Hope this helped. If you have anymore questions, just post them on this page.


Jul. 21, 2008 | 11:44 AM mortis5000 says:

Yep thats exactly wat I do...that was a good explanation

Jul. 24, 2008 | 2:00 PM Zero2562130 responds:

Thanks.


Aug. 9, 2008 | 6:32 PM fox4729 says:

good to know your done with the sprites, keep up the good work I can't wait to see to see your moive.

Aug. 10, 2008 | 1:22 PM Zero2562130 responds:

Just hope it turns out well, and don't worry, I will.

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